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Game Developer

Seda DALKIRAN

Unreal Engine Game Developer

Unreal Engine developer specializing in combat systems, AI behavior, and animation-driven gameplay.

About Me

Who I Am

Unreal Engine Gameplay Programmer with a strong background in combat system design, AI behavior development, and animation-driven gameplay systems.

5+

Years Experience

5+

Projects Shipped

UE5

Primary Engine

Technologies

Tech Stack

Unreal Engine

Primary development platform for AAA-quality gameplay systems and real-time experiences.

Blueprint

Visual scripting for rapid prototyping, designer-facing tools, and gameplay iteration.

C++

Core systems programming for performance-critical gameplay logic and engine extensions.

Portfolio

Featured Projects

A selection of gameplay systems and tools built with Unreal Engine.

Death Line — Animation Based Gameplay System

Death Line — Animation Based Gameplay System

A high-intensity extraction shooter built in Unreal Engine 5, featuring gameplay systems powered by the Gameplay Ability System and C++.

Unreal Engine 5C++Blueprint
View Project
Death Relives — Puzzle Systems | AI

Death Relives — Puzzle Systems | AI

A mythological horror game released on Steam, Xbox, and PlayStation 5, developed in Unreal Engine 5, featuring Utility AI systems and Blueprint-driven puzzle mechanics.

Unreal Engine 5BlueprintBehavior Trees
View Project
Era Of Newborns — UI Programming

Era Of Newborns — UI Programming

A large-scale multiplayer survival game set in a post-apocalyptic sci-fi world, featuring interconnected systems such as character progression, taming, trading, building, and resource management.

Unreal Engine 4Blueprints
View Project

Get in Touch

Let's Work Together

Interested in collaboration or have a project in mind? I'd love to hear from you.

sedadalkiran0@gmail.com