
Game Developer
Seda DALKIRAN
Unreal Engine Game Developer
Unreal Engine developer specializing in combat systems, AI behavior, and animation-driven gameplay.
About Me
Who I Am
Unreal Engine Gameplay Programmer with a strong background in combat system design, AI behavior development, and animation-driven gameplay systems.
5+
Years Experience
5+
Projects Shipped
UE5
Primary Engine
Technologies
Tech Stack
Unreal Engine
Primary development platform for AAA-quality gameplay systems and real-time experiences.
Blueprint
Visual scripting for rapid prototyping, designer-facing tools, and gameplay iteration.
C++
Core systems programming for performance-critical gameplay logic and engine extensions.
Portfolio
Featured Projects
A selection of gameplay systems and tools built with Unreal Engine.

Death Line — Animation Based Gameplay System
A high-intensity extraction shooter built in Unreal Engine 5, featuring gameplay systems powered by the Gameplay Ability System and C++.

Death Relives — Puzzle Systems | AI
A mythological horror game released on Steam, Xbox, and PlayStation 5, developed in Unreal Engine 5, featuring Utility AI systems and Blueprint-driven puzzle mechanics.

Era Of Newborns — UI Programming
A large-scale multiplayer survival game set in a post-apocalyptic sci-fi world, featuring interconnected systems such as character progression, taming, trading, building, and resource management.
Get in Touch
Let's Work Together
Interested in collaboration or have a project in mind? I'd love to hear from you.